UPDATED
- Remade Tip Width in bidirectional, however it will affect the height on the top;
I did this because due to the face being low-poly, horizontal scaling vertices in that area can cause distortion very easily.
Instead, it will create a triangle effect on the Upper Lip tip. Simulating less-width;
I don't recommend going to the slider limits over vanilla on these, vertex spacement is too low and they will overlap easily.
Download at #aWT
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